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Devlog

  • 1.2 Changes
    February 01, 2024 by Lost Gremlin
    Static Enemy Changes: Changed away from a gradual change; makes the effect of hopping in and out of the light more dramatic, and it was causing some issues having so many enemies changing hues anyhow... Continue reading
  • 1.1 Changes
    January 07, 2024 by Lost Gremlin
    So, some changes! Dark Light Vision: Enemies now fade into the darkness when not seen. I believe this add a certain level of tension to hiding in the light for any period of time. I experimented with... Continue reading
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